Dec 11, 2009, 01:01 PM // 13:01
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#61
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Pre-Searing Cadet
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pls bring back hb, no1 wants to play codex its dead.
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Dec 11, 2009, 01:01 PM // 13:01
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#62
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Andrew Dunne
However I do think that something which requires no time, (slight alterations or re-introducing old code cant take long)
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If they don't even have the programmer time to work on balance updates, what really makes you think they'll code HB back in just to cater to one thread's worth of rabid posters?
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Dec 11, 2009, 01:04 PM // 13:04
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#63
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Frost Gate Guardian
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Quote:
Originally Posted by lemming
If they don't even have the programmer time to work on balance updates, what really makes you think they'll code HB back in just to cater to one thread's worth of rabid posters?
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then so much for the "PVP love" live team
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Dec 11, 2009, 02:21 PM // 14:21
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#64
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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The mistake wasn't to remove HB, it was to implement it to begin with.
The concept was destined for failure, AI has always been pretty terrible and ANet hasn't had the resources to do frequen balance updates for a while now.
Afaik the concept was pushed through because it was the pet peeve of a leade designer.
Giving Ladder/Tournament support to a format that relies for a big part on AI and abusing it's shortcomings as well as abusing shadow steps was the biggest mistake they ever made.
And the argument that 'CA is even more dead after only 2 months' is beyond ridiculous, the PvP population as a whole has declined steadily for the last few years and neither does CA have ladder/AT support like HB dead, not to mention you need 4 players to play it as opposed to 1.
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Dec 11, 2009, 02:35 PM // 14:35
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#65
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Forge Runner
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1) HB was, and always will be, shit.
2) In Codex, it's the same build wars as TA.
3) In Codex, the build wars changes every day. In other words, if you want to be "good" at Codex, you have to be good at playing many different builds. Some days, hexways are meta. This is when all the bad players (And assuming you actually LIKED Herp Battles, this includes you) can play Codex. Some days, Warriors with support are meta, and this is when the more serious PvP'ers can get 100+ consecutives runs.
Codex IS the better TA, and it never replaced HB. It replaced TA. HB got REMOVE because IT WAS SHIT, and Anet realized that.
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Dec 11, 2009, 05:21 PM // 17:21
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#66
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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/notsigned. too broken. too easy to be manipulated.
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Dec 11, 2009, 05:46 PM // 17:46
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#67
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
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I think what many people are missing is the face that they wanted to erradicate heroes from ha/ gvg. The main problem with this is all the pvp coding was semi entertwined meaning in order to keep heroes in any form of pvp they would have to rewrite the entire code for all of pvp. Ha/gvg yada yada. This could take upwards of 6months to a year to complete then be so buggy for the next year that it was just more worth while to remove the coding for heroes from said format.
And seeing as hero battles was easily won in the top 100 matches by people exploiting the lack of ai intelligence and the explotation of RR they decided to just remove it.
So in other words them removing HB means:
1. Less zkeys in the market
2. Less people qqing in tournaments that the top 10 people already know who is gonna win it before the turny even starts. Yes the Mat's for hero battles were rigged.
3. Less people cheating there way for the title using RR or rolling in the old days.
4. The removal of heroes from all forms of pvp.
On a side note everyone qqing about ha being dead is because all the heroway shitters can no longer do anything. Because it was there damn tease heros carrying them.
Glyph of Healing
Pokemon M Aster
Tu gud Fo Yu Middy
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Dec 11, 2009, 08:46 PM // 20:46
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#68
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Lion's Arch Merchant
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Quote:
Originally Posted by nightschroud
the majority of the players wanted it gone , so they did , that was their upgrade
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This is where I am confused. Why does the format have to be eliminated when people who dislike it can simply choose not to play it. And what exactly do you gain by removing something you don't even play in the first place? Its not like Codex and HB are mutually exclusive.
Live and let live I say.
Quote:
Originally Posted by Missmelady
On a side note everyone qqing about ha being dead is because all the heroway shitters can no longer do anything. Because it was there damn tease heros carrying them.
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Actually, the HA population has increased for whatever reason (possibly because there are no tease heroes?). Its too bad for GvG though, now the mid-lower level is more dead than ever.
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Dec 11, 2009, 09:41 PM // 21:41
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#69
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Ascalonian Squire
Join Date: Aug 2006
Profession: Me/
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Quote:
Originally Posted by IMMORTAlMITCH
The mistake wasn't to remove HB, it was to implement it to begin with.
The concept was destined for failure, AI has always been pretty terrible and ANet hasn't had the resources to do frequen balance updates for a while now.
Afaik the concept was pushed through because it was the pet peeve of a leade designer.
Giving Ladder/Tournament support to a format that relies for a big part on AI and abusing it's shortcomings as well as abusing shadow steps was the biggest mistake they ever made.
And the argument that 'CA is even more dead after only 2 months' is beyond ridiculous, the PvP population as a whole has declined steadily for the last few years and neither does CA have ladder/AT support like HB dead, not to mention you need 4 players to play it as opposed to 1.
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when they released nightfall, the pvp population as a whole has start declined in GW already (ex. "rawr" won in GvG MAT more than 4~5 times that a year becuase they were good but also no good competitors like past).
the concept for hero system was planned to replacing heroes insteaed players in pve and pvp so players can play without looking for party members. also heroes AI was not horrible its just matter of microing heroes which u never had (at least I can microing heroes but noobs never listen )
also u sounds like CA is dead becuase pvp poulation has declined for the past few years and no ladder/AT support like hb, then what happend to all players begin with CA? its simple CA is dead becuase it is "BORING".
"CA" failed to bring pvp and pve players back (CA was designed for both pvp and pve players) and this doesn't means bring hb back will make any differences like past. But at least hb players need place to rely on and bring hb won't do any affect to CA.
Last edited by Black Sewon; Dec 11, 2009 at 10:08 PM // 22:08..
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Dec 11, 2009, 10:03 PM // 22:03
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#70
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Ascalonian Squire
Join Date: Aug 2006
Profession: Me/
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Quote:
Originally Posted by Killed u man
1) HB was, and always will be, shit.
2) In Codex, it's the same build wars as TA.
3) In Codex, the build wars changes every day. In other words, if you want to be "good" at Codex, you have to be good at playing many different builds. Some days, hexways are meta. This is when all the bad players (And assuming you actually LIKED Herp Battles, this includes you) can play Codex. Some days, Warriors with support are meta, and this is when the more serious PvP'ers can get 100+ consecutives runs.
Codex IS the better TA, and it never replaced HB. It replaced TA. HB got REMOVE because IT WAS SHIT, and Anet realized that.
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1) You was, and always will be shit in hb
2) You are just same as any other players who just complain but play with build wars.
3) You will never know that how much hero battle players required to understanding skills better than making just one skill bar for urself. Most people don't make one neither read skills because they just copy it from build wars(And assuming you actually LIKED random pugs, this includes you). also you don't have to be good at playing random skills to be improve ur playing in any other pvp formats still exist becuase most of them are trash skills and they won't use it in neither pvp or pve.
Codex IS the worse TA, and it never replaced HB. It replaced NOTHING. CA is DEAD because IT IS SHIT, and Anet realized that.
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Dec 11, 2009, 10:12 PM // 22:12
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#71
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Krytan Explorer
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yeah codex is one of the anet biggest fails so far...
exciting new format. lol
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Dec 11, 2009, 10:52 PM // 22:52
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#72
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Ascalonian Squire
Join Date: Aug 2009
Guild: We Got Ogden Resign [plOx]
Profession: A/W
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I always love how people r still bringing up RR when the z quest could easily be removed.... plus if u were even into Hero Battles at all ur rank difference between u and the RR guys would make it so u never faced each other, so the people that complain that HB wasn't good cause everyone RRed is false, go to the guild wars website and look at the hero battle ladder. If everyone RRed there would be no ladder noone would be under about rank 1000, maybe 850. What I'm seeing here is everyone that is complaining about Hero Battles never tried in the first place
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Dec 11, 2009, 11:28 PM // 23:28
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#73
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Academy Page
Join Date: Jul 2008
Profession: Rt/
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Quote:
Originally Posted by Thevil King
cool, now maybe u should rethink that comment if u REALLY did play hb, not just rephrase what other noobs are saying....HB was never "complete broken" kk. and if u want facts:
it took HB more than 2yrs to be "completely broken"
it took CA less than 2months to be dead
and CA is balanced?yea sure its balanced but who's playing it now? go to teh district and take a llook, its not fun
and CA is challenging?LOL nice joke me and some friends just played it for fun around teh time it started and we got 50 wins easily...
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I did play HB, there was less ppl there than in CA. And you'll most likely find it difficult once you start play it a bit more...
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Dec 11, 2009, 11:48 PM // 23:48
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#74
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Ascalonian Squire
Join Date: Aug 2009
Guild: We Got Ogden Resign [plOx]
Profession: A/W
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Quote:
Originally Posted by Mikkelet
I did play HB, there was less ppl there than in CA. And you'll most likely find it difficult once you start play it a bit more...
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I would like to point out that u dont need as many people in HB cause it's only 1 real person per team instead of 4, and right now in CA on a good day there r only 5 groups formed at a time, and this thread isn't about CA, so why do people bring it up?
and again if u read the posts we already explained it took years for HB to be as dead as CA. And what u r missing is there were people in the euro districts, asian, int districts for HB, people were spread out so u didn't see everyone. Not saying this isn't true for CA, but they r mostly grouped up in the American districts so they can find a group.... also more people came on when it was time for the Tourny's in HB. If u dont HB for a while ur rank goes to NA so by looking at the ladder that proves we had hundreds of active players.
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Dec 12, 2009, 12:25 AM // 00:25
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#75
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Ascalonian Squire
Join Date: Nov 2007
Location: So-Cal
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no dont bring back hb
im almost done losing my addiction, i dont want my 2 months wasted, i want to have a life
if they bring hb back now, i'll lose control... so bad
hb is so fun, thats how a game should be, for fun
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Dec 12, 2009, 12:27 AM // 00:27
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#76
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Wilds Pathfinder
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If HB was brought back, then it must be at the absolut very least based on the same mode as normal 4v4 kill count/annihilation/DM not retarded capture/squatting mechanics.
You know, Hero Battle.
Otherwise, LOOOOOOOOOOL NO.
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Dec 12, 2009, 12:42 AM // 00:42
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#77
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Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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Hero Battles was a fun (if imbalanced) format. I had a lot of fun trying out new things there, and know many other players who feel the format should return. Maybe lock the troublesome Shadow Steps like Aura of Displacement and Shadow of Haste that were a problem before. It doesn't need to be balanced, just worth some fun =)
Just keep it out of the Zaishen Combat rotation.
__________________
Currently active in GW1 as of February 2015!
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Dec 12, 2009, 02:09 AM // 02:09
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#78
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Frost Gate Guardian
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Quote:
Originally Posted by Missmelady
And seeing as hero battles was easily won in the top 100 matches by people exploiting the lack of ai intelligence and the explotation of RR they decided to just remove it.
So in other words them removing HB means:
1. Less zkeys in the market
2. Less people qqing in tournaments that the top 10 people already know who is gonna win it before the turny even starts. Yes the Mat's for hero battles were rigged.
3. Less people cheating there way for the title using RR or rolling in the old days.
4. The removal of heroes from all forms of pvp.
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no......you are getting it all wrong.
A.HB games was NOT easily won in top100 because of lack of ai intelligence. ai intelligence was never mentioned as the major problem for all the claims for "HB is broken". in fact, the thing that most people complained about was BUILDS, not AI. and the problem with imbalanced builds exist in every single format in game, not just HB and TA
B."the explotation of RR they decided to just remove it." lol.....RR was started AFTER it was announced that HB is to be deleted. therefore, RR is NOT a cause of its deletion, but rather an effect.
1. "Less zkeys in the market" wow... if anet seriously dont know how to fix this problem then something is really wrong. the source of this problem with zkeys is NOT hb, its the zquests. maybe they should fix the source of the problem
2. "Less people qqing in tournaments that the top 10 people already know who is gonna win it before the turny even starts. Yes the Mat's for hero battles were rigged." oh that's great....so you mustve made a fortune from it?
now ive never heard of this...but for the sake of argument lets say this is true. that does NOTHING to prove that HB needs to be deleted. again, this does nothing to show that HB is the source of the problem, but rather the problem is the entire system with tourneys. and don't tell me gvg mats never had this problem with people drawing on purpose, etc
3. "Less people cheating there way for the title using RR or rolling in the old days."....rolling was fixed by not allowing any emotes in game(simple?), and it was not a problem for awhile, until they announced that theyr gona rmove HB, RR was started as a result of this, so its does nothing to justify HB's removal. speaking of cheating.....thats something that people will always do, don't tell there are nobody cheating in any other gw formats(botting, buying selling champ range guilds, abusing skills, etc)
4. "The removal of heroes from all forms of pvp." wait, wtf? wtf does having heros in gvg and ha have ANY thing to do with HB? these are completely separate formats lol......
Last edited by Thevil King; Dec 12, 2009 at 02:19 AM // 02:19..
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Dec 12, 2009, 03:01 AM // 03:01
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#79
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Pre-Searing Cadet
Join Date: Sep 2009
Location: seoul
Guild: War Machine/보이지 않는 전쟁
Profession: Mo/A
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12december and as you can see only a few still play codex already dead in few month great job anet your still no1..D just need to put hb back
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Dec 12, 2009, 03:22 AM // 03:22
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#80
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Ascalonian Squire
Join Date: Aug 2009
Guild: We Got Ogden Resign [plOx]
Profession: A/W
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Yes, could we please stop talking about other formats of PvP, HB is completely different than HA, TA, Codex, RA, AB, etc etc, so why r we even comparing. I know u people will hate this but guess what? People do like hero battles so get over it, dont come flame because u didn't like it, go start another thread for that, this is to see who wants it to come back
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